Friday, June 25, 2004

Session Report: June 24, 2004
Games Played: 10 Days in the USA, Magic, Hick Hack, Coloretto
Gamers: Dylan, Chip, Paul, Phil (the elder), Theo, Sara, Erin, Nathan, Jimmy

10 DAYS IN THE USA (0:15)
Chip: won
Dylan, Paul: lost

The big hit of the night was 10 Days in the USA, my newest acquisition from Out of the Box games. It's quick to learn, and challenging to play. Each player is racing to be the first to finish his or her trip around the US.

MAGIC (0:21)
Phil: won
Chip: lost

Phil played his enchantment drawing deck, and I played my white artifact deck. Although I had the initial advantage, Phil was able to Pacify my Rust Elemental and other attacking creatures. Before I could get enough mana to reset the board (with Soulscour), Phil was drawing at least seven new cards each turn, and put the game-ending Endless Wurm on the board.



MAGIC (0:06)
Phil: 2 games
Chip: 0 games

Phil played his Suicide Black deck against my (much slower) black discard deck. In his first turn, Phil chained two Dark Rituals together to play 3 creatures. In my first turn, I played a land, and looked despondently at the 4-mana casting cost of all my cards. Phil's second turn Bad Moon sealed the victory for him.
The second game was similar, except that I did get a chance to play a spell - but only one. Mind Swords didn't really slow him down at all, though, and Phil won again.



MAGIC (0:07)
Phil: 12
Chip: 5

Phil played a white shadow deck against my blue artifact deck. We both got out powerful beatdown creatures pretty early, his Soltari Champion powered up his other (unblockable) shadow creatures, while my early Juggernaut dealt five damage each turn. Unfortuantely for me, after the first turn my Juggernaut was chump blocked by a welkin hawk, which, when it died, fetched a replacement welkin hawk. Another victory for Phil (:



MAGIC (0:15)
Chip: won
Theo: lost

My last game of Magic for the night was against Theo's multi-colored deck. He brought out a few myr to speed up his mana production, and managed to kill a few of my creatures with Murderous Spoils. My elf-ball deck brought out plenty of elves (providing my own mana acceleration), but no sources of red mana. With a useless Fireball in hand, I had to be content to beat down Theo's defenses with my SkyShroud Troopers.



10 DAYS IN THE USA (0:24)
Erin: 1 win
Paul: 1 win
Sara, Chip: 0 wins

We played two more rounds of 10 Days, with Paul winning the first round and Erin winning the second. Paul lobbied for Alhambra (which I would have been happy to play), but he didn't have enough time, so we settled for a different quick game.

HICK HACK IN GACKELWACK (0:23)
Erin: 48, 50
Chip: 42, 28
Paul: 38, 28
Sara: 22, 32

Erin, fresh off of a victory in 10 Days, was unstoppable in Hick Hack. After two games, Paul had to leave, so we roped Nathan into playing Coloretto with us.

COLORETTO (0:25)
Sara: 38
Chip: 38
Nathan: 28
Erin: 28

We only played one round, after which we lost Nathan and replaced him with Jimmy. Erin, disheartened by the end of her winning streak, suggested a return to 10 Days.

10 DAYS IN THE USA (0:33)
Erin: 2 wins
Sara, Jimmy, Chip: 0 wins

Erin picked up where she left off, winning two more rounds of 10 Days in the USA. The second round was close, with everyone being only one turn away from winning. This game was the biggest hit in the night, and I'll be sure to bring it back often.

PLUG: I'll be running a Mirrodin block draft tonight (Friday, June 25th) starting at 5:00. Only eight seats are available, so sign up early!