Paper design
UI stuff
More UI stuff today. Might not be worth blogging about.
I had to change the statistic class to include a name field. I'm making the same change the Ability class. I'm surprised that there are only two places to change.
testCanonicalAbilitiesReturnsTestAbility
This function is failing again. I don't think it's still useful, and I don't like the way it does its test (comparing against a hardcoded string), so I'm going to delete it.
Game design
I actually need to do a little game design before I can progress further. I'm going to write a simple game that requires getting an item and using it to win the game. This should point me in the right direction for example abilities, items, rooms, and obstacles that I need to progress.
Sorry for the short blog. If it helps, the next one will be considerably longer.
More UI stuff today. Might not be worth blogging about.
I had to change the statistic class to include a name field. I'm making the same change the Ability class. I'm surprised that there are only two places to change.
testCanonicalAbilitiesReturnsTestAbility
This function is failing again. I don't think it's still useful, and I don't like the way it does its test (comparing against a hardcoded string), so I'm going to delete it.
Game design
I actually need to do a little game design before I can progress further. I'm going to write a simple game that requires getting an item and using it to win the game. This should point me in the right direction for example abilities, items, rooms, and obstacles that I need to progress.
Sorry for the short blog. If it helps, the next one will be considerably longer.
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