Session Report: Unity Games VII (February 7, 2004)
Games Played: Alhambra, Killer Bunnies and the Quest for the Magic Carrot, Quiddler, Coloretto, Lord of the Fries (a bit)
Gamers: Ben, Sara, Joyce, Matt, Chip
Thanks to Dave and crew for organizing this great day of gaming.
Very special thanks to Craig and his group. The prize table was perfect - don't change a thing for UG8.
ALHAMBRA (1:10)
Ben: 122
Chip: 100
Sara: 81
Joyce: 72
One of the great things about UG is playing with friends that you haven't seen since the last convention (: We met up with Ben early and taught him (and Joyce) this game. Despite my initial intentions to play some new games, I couldn't resist the lure of Alhambra!
After explaining the rules, Ben predicted he would win this game and, lo and behold, he did. See, when I make comments like that, the gods strike me down for my hubris. I don't know how he got away with it. As I've said before, Alhambra is a game that I can enjoy even (on those rare occasions) when I lose.
KILLER BUNNIES AND THE QUEST FOR THE MAGIC CARROT (1:15)
Ben: won
Joyce, Sara: lost with bunnies
Matt, Chip: lost without bunnies
Matt brought his collection of Killer Bunny cards, and we managed to convince Joyce and Ben to join us in this random luckfest. They'll probably never play again (:
Matt complained bitterly early in the game about his lack of bunnies. When he finally started drawing bunnies, he drew nothing but bunnies ("when it rains. . ."). With six healthy bunnies on the table, he proclaimed, "Well, I should be safe now." Sara smirked as his comment and, a few turns later, unleashed a Stray Asteroid that destroyed every last one of his bunnies.
No bunny is safe in this game, as I found out. I had an angelic halo (or something) on one of my bunnies that protected it from almost anything. But Matt made me wager the bunny away, leaving me pet-less.
As a result, Matt and I surrendered our hard-earned carrot cards to Sara, who now had 17 or so of the 20 cards. Ben, who had three cards, won.
Killer Bunnies is fun to play in the same way that a really horrible B-grade movie is fun to watch.
At this point, Sara, Joyce, and I went into "short-game" mode before dinner.
QUIDDLER (0:20)
Sara: 91
Joyce: 29
Chip: 25
We played three quick rounds of Quiddler. The first two rounds were lopsided, as Sara went out in the first round, leaving Joyce and I vowel-less (and pointless as well). But we all got something out of it - Sara got to beat us soundly, Joyce discovered a new game that she likes (and has added to her collection), and I learned a new word ("cay") which will come in handy in Scrabble and other word games.
COLORETTO (0:15)
Chip: 43
Sara: 38
Joyce: 37
We played a single round of Coloretto, which I think I enjoyed more than Sara or Joyce. With little interest in playing another round, we switched to Lord of the Fries. We got filled two orders before it was time to head to the Naked Fish for dinner.
The afternoon flew by fast, and I can't wait for Unity Games VIII!
Tuesday, February 10, 2004
No hidden agenda here. This is about FlyingSheep.com. Oh sure, some thoughts may seem to have nothing to do with Flying Sheep (the more mathematical thoughts in particular come to mind), but this will be an outward expression of the thoughts of the same entity that runs FlyingSheep.com.
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