Session Report: September 8th
Games Played: (For Sale), Alhambra
Gamers: Don, Sara, Chris, Vitas, Josh, Chip, Mark, (Lewis, Eric)
Thanks to Chris for hosting.
FOR SALE (0:18)
Chris: 56
Josh: 50
Sara: 49
Don: 40
Vitas: 35
We had 6 players for this 5-player game, so I offered to sit out.
This game doesn't really do much for me. The bidding mechanics are simple enough, and it's quick, but it just doesn't push my "fun" buttons.
ALHAMBRA (1:00 + 0:15 rules and setup)
Chip: 11 - 132
Josh: 10 - 81
Mark: 4 - 66
Sara: 12 - 66
Don: 3 - 42
I'd like to believe that winning this game was not the main reason I enjoyed it so much (although I'll have to admit that it was a factor). I like the puzzle tile-laying aspect of the game, especially as each person has his or her own set of tiles to place.
I concentrated on getting as many tiles as I could for the exact price, even if I couldn't place them immediately. I did waste a few turns later on moving tiles in and out of my reserve spot.
For the second and third scoring rounds, I had a wall of length 13. The trade-off, of course, was that I had very few places in which I could lay tiles.
For most building types, there was one person with the majority, and 3 or more tied for second place. I held the majority of 3 of the cheaper building types, and I mostly ignored the more expensive buildings.
I like this game a lot, and I look forward to playing it again soon.
Tuesday, September 09, 2003
No hidden agenda here. This is about FlyingSheep.com. Oh sure, some thoughts may seem to have nothing to do with Flying Sheep (the more mathematical thoughts in particular come to mind), but this will be an outward expression of the thoughts of the same entity that runs FlyingSheep.com.
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